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Review: Leadtek WinFast MX DH Pro (Page 5/8)


Posted: December 19, 2000
Written by: Tuan "Solace" Nguyen

Benchmark System

AMD “Thunderbird” Athlon 1000MHz (Socket A)

Asus A7V rev. 1.01, BIOS 1002
512MB Micron PC133 SDRAM Cas2
Leadtek WinFast GeForce2 MX with official Detonator 3 (6.35)
IBM GXP75 Ultra100 HD
Windows 98 SE

3Dmark2000
800x600 @ 16/32bpps
1024x768 @ 16/32bpps
1280x1024 @ 16/32bpps

Quake 3 Arena with latest Point Release (1.25y)
Demo 1 & 2: Normal and High Quality
1024x768
1280x1024
1600x1200

Unreal Tournament 4.32
1024x768
1280x1024
1600x1200

Let’s get some numbers.

Benchmarks

3DMark2000



In 16bit mode, the MX performs very well. Anything above 3000 points is very playable. I wouldn’t mind playing games at 1280x1024 when they are set to 16bit. At 32bit however, things get a little slower, but then again you get a better quality image.



Above you see the drop in points when we switch over to 32bit. The images produced do look better, but you get a performance hit. For 32bit gaming, an MX would play nicely at 1024x768. I don’t recommend going higher though unless you’re playing things other than first person shooter games like Quake 3 Arena. If you’re more of a strategist who plays games such as Starcraft, then you should have no problems playing at extreme resolutions like 1600x1200.

Let’s take a look at some punishing graphics.

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