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Review: Hercules 3D Prophet 3 (Page 5/7)


Posted: July 18th, 2001
Written by: Tuan "Solace" Nguyen

Benchmarks (cont.)

Quake 3 Arena HQ






The GeForce2 Ultra stays in the race well in lower resolutions but quickly loses out to the GeForce3 as memory bandwidth becomes increasingly important as we kick into higher resolutions. NVIDIA’s Crossbar Memory architecture really struts its stuff when needed. It’s also very efficient that NVIDIA was able to stick to DDR memory that is clocked the same as memory used on GeForce2 Ultras.

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