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System requirements



Cough, cough, cough, oh and ask yourself is your state of mind ready to read what follows? It has been general practise that each new 3DMark calls for ever growing hardware requirements be it more system memory, more GPU memory, higher support for Pixel/Vertex Shaders or faster processors. This isn't itself a bad thing, after all evolution does have its own appetite and as the saying goes, there is no such thing as a free lunch in this world. Nonetheless, back to the topic of system requirements we go and one really does wonder is it fast hardware that becomes slow or software that mutates into Godzilla like hunger. Whichever it is, 3DMark06 is a beast to feed and feed it you must if one expects any joyful smooth eye candy. Try running 3DMark06 with anything less than a Geforce 7800 GTX or Radeon 1800 XT and you'll get, well not much really and that's basically it, in a nutshell of course. The long answer does however sound somewhat less daunting for the very simple reason – some scenes within the demo (and benchmark) are less taxing than others. For instance parts of 'Firefly Forest' such as the bug climbing a leaf is average at most but the sunshine from behind the rocks in 'Canyon Flight' and specifically the city at the very end is so intensive, it makes present day graphics cards weep for mercy. 3DMark06 now also requires 256MB of local memory on the graphics card to run smoothly and while 128MB will still work, it does seem the days of 128MB is coming to an end folks. For those lucky enough to run the demo at 1900x1200 you belong to a rare breed indeed. Without further ado then and straight from the horse’s mouth if you will, below are the strict system requirements as contemplated by our good friends at Futuremark.

- DirectX® 9 compatible graphics adapter with support for Pixel Shader 2.0 or later, and graphics memory of 256 MB or above.
- Intel® or AMD® compatible processor running on 2.5 GHz or above.
- 1GB system memory or more.
- 1.5GB of free hard disk space.
- Windows® XP operating system with the latest Service Pack and updates installed.
- DirectX 9.0c (December 2005) installed with the latest updates.
- Microsoft Internet Explorer 6 installed, for some 3DMark functionality.
- Microsoft Excel 2000, 2003 or XP for some 3DMark functionality.
- Microsoft DirectX 9.0c (December 2005) System Development Kit is required to run the image quality test using the reference rasterizer.


Next Page: Benchmarking this new beast

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