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Ultimate Per4mer Force Feedback Wheel

 

Test results

The racing wheel was tested on the following games:

Motoracer
Redline Racer
Need For Speed III (force feedback)
Monster Truck Madness II (force feedback)
Nascar II
Carmageddon
Andretti Racing
Test Drive 4
Road Rash
Viper Racing demo (force feedback)
Grand Theft Auto
Sega Daytona USA Deluxe (force feedback)
Sega Rally Championship (force feedback)
Sega Touring Car Championship (force feedback)

The games all worked very well with the wheel. Although at this time not all racing titles support force feedback, almost every new title does.. and in the future expect to see many more software companies taking advantage of it because of the huge 'force feedback trend', from joysticks to steering wheels.

 

Comments

From every bump, crash, smash, spin, etc. the wheel really fights back. The games supporting force feedback truly come to life. My three favorites with the wheel were Need For Speed III, Monster Truck Madness II, and the Viper Racing demo. NFS3 is incredible... the feeling of 'sideswiping' a car then smacking head-on into a wall makes you jump around in your seat. MTM2 was really fun too, especially when driving on railroad tracks to play chicken with a train. Viper Racing was a nice game to finish the day off. It plays very smoothly (except the controls are a little frustrating). As soon as you smash into a tree or telephone pole doing 100, you will enjoy your shaking experience with the Per4mer wheel.

I had one complaint about the wheel's testing though. After about 40 minutes my shoulders and arms were aching from the constant fighting. Some games allow you to adjust the level of force feedback, so perhaps this was the reason.