working designs is dead

Discussion in 'Gaming' started by NoseMaster, Dec 13, 2005.

  1. NoseMaster

    NoseMaster Horrible Person

    Messages:
    3,640
    Trophy Points:
    51
    Location:
    Waukesha, Wisconsin
  2. Brofar

    Brofar New Member

    Messages:
    668
    Trophy Points:
    0
    Location:
    Calgary, Canada
    So what did they do that fucktards at Sony had them closed ?
  3. mushu

    mushu New Member

    Messages:
    464
    Trophy Points:
    0
    Location:
    Tampa
    sucks so hard :(
  4. hans5849

    hans5849 Serious as a heart attack

    Messages:
    10,210
    Trophy Points:
    63
    Location:
    Manama, Bahrain
    who are they?
  5. Chris

    Chris Raptor Jesus

    Messages:
    4,020
    Trophy Points:
    53
    Location:
    New Jersey
  6. ivwshane

    ivwshane We are all old school!

    Messages:
    6,633
    Trophy Points:
    63
    Location:
    Earth
    Aren't they the ones that did popful mail (or something like that) as well ias iron storm for the saturn?

    They mostly did role playing games and strategies, their stuff was usually top notch. I really liked their manuals back in the day, they were really high quality.
  7. NoseMaster

    NoseMaster Horrible Person

    Messages:
    3,640
    Trophy Points:
    51
    Location:
    Waukesha, Wisconsin
    They did an assload of obscure saturn RPGs, Albert Oddysee, Dragon Force, Shining Force 3, etc. Most well known for the Lunar remakes, though.

    I got Growlanser Generations a while back, it was good shit. Well, G2, anyways. G3 was okay.

    They were trying like hell to get some shitty (so I'm told) PS2 Goemon game released here.