[trailer]25890[/trailer] Enlarge video Description: We learn about the different control schemes, characters, and features present in the final chapter of Solid Snake's story.
Looks like shit. We'll see how the game actually "plays", but this is far, far from the "real time" rendered scene that was introduced at E3 last year. Look at the shadow against the crate when Solid Snake is up against it, in the beginning of the video. Terrible.